Nexxon is accusing these devs of stealing assets.

  • That is, taking pieces of code or objects within the game that Dark And Darker Gold were built for P3 under Nexxons roof, and reusing them without any compensation.


    Ironmace CEO Park Terence Seung-ha, on the other hand, contests that our code was built from scratch, while their assets are purchased from the Unreal marketplace, adding that it has already been audited by an outside agency.


    They admit the game itself is similar to P3, but then they were the ones who pitched it, designed it, built it. They took it to Nexxon, who threw it out, so they left and rebuilt it. Related: Bloodborne Fans Are Going To Dig Mina The Hollower


    There are a couple of es which particularly stand out. This first is when Seung-ha notes as far as we know you cannot copyright a game genre, which raises the interesting question of how much can a game be copyrighted at all. Characters involved, places, specific assets, sure.


    But how many games have we played involving grizzled soldiers in hostile warzones, brave knights opening chests of gold in dungeons, big burly warriors tearing apart anyone who comes near them? Games iterate on buy Dark And Darker Gold each other all the time, borrowing ideas and developing tropes.

104 просматривают